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- ¿¬±¸½Ç : °øÇаü 1215È£
- ¿¬¶ôó : 033-248-2323
- À̸ÞÀÏ : sunkim@hallym.ac.kr
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- 1998 ~ 2003 °í·Á´ëÇб³(ÀÌÇйڻç-ÄÄÇ»ÅÍÇаú)
- 1996 ~ 1998 °í·Á´ëÇб³(ÀÌÇм®»ç-ÄÄÇ»ÅÍÇаú)
- 1991 ~ 1996 °í·Á´ëÇб³(ÀÌÇлç-ÄÄÇ»ÅÍÇаú)
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- 2005.03 ~ ÇöÀç ÇѸ²´ëÇб³ SWÀ¶ÇÕ´ëÇÐ ±³¼ö
- 2004.11 ~ 2005.02 µ¶ÀÏ RWTH-Aachen ´ëÇб³, Post Doc.
- 2004.02 ~ 2004.10 °í·Á´ëÇб³ Á¤º¸Åë½Å¿¬±¸¼Ò ¿¬±¸±³¼ö
- 2012.09 ~ 2014.08 À¯ºñÄõÅͽº°ÔÀÓ°øÇаúÀå
- 2000.01 ~ 2000.11 À̽º¶ó¿¤ Tel-Aviv ´ëÇб³, Fulltime Researcher
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- Computer Graphics / Geometric Modeling
- Virtual Reality / Augmented Reality
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2018 | ¡°Realistic Fluid Representation by Anisotropic Particle¡± (Journal of Visualization) |
2018 | ¡°µö·¯´× ±â¹Ý ¼Õ»óµÈ Èæ¹é ¾ó±¼ »çÁø Ä÷¯ º¹¿ø¡± (Çѱ¹ÄÄÇ»Åͱ׷¡ÇȽºÇÐȸ ³í¹®Áö) |
2017 | ¡°Robust Handling of Clumping and Stiffness in Wet Hair Animation¡± (Computer Animation and Virtual Worlds) |
2017 | ¡°Development of VR Rehabilitation System for Pediatric Burn Patients using Kinect and Google Cardboard¡± (Advanced Science Letters) |
2017 | ¡°VR ȯ°æ¿¡¼ ¼Õ¸ñ ½ºÀ® µ¿ÀÛ¿¡ ´ëÇÑ ½º¸¶Æ®ÆùÀÇ À¯¿ë¼º °ËÁõ¡± (Çѱ¹°ÔÀÓÇÐȸ ³í¹®Áö) |
2017 | ¡°Realistic Visual Simulation of Water Effects in Response to Human Motion Using a Depth Camera¡± (KSII Transactions on Internet and Information Systems) |
2016 | ¡°Let¡¯s Be a Virtual Juggler¡± (Computer Animation and Virtual Worlds) |
2015 | ¡°Mesh Segmentation Based on Curvatures Using the GPU¡± (Multimedia Tools and Applications) |
2015 | ¡°Real-Time Visual Effects for Game Programming¡± (Springer) |
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¿¬±¸½Ç¸í | Graphics & Virtual Environment |
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Áöµµ±³¼ö | ¼Ûâ±Ù, ±è¼±Á¤, ÀÌÁ¤ |
À§Ä¡ ¹× ¿¬¶ôó | °øÇаü A1208, 1163-5 |
ÁÖ¿ä ¿¬±¸ºÐ¾ß | °¡»óÇö½Ç/Áõ°Çö½Ç, ÄÄÇ»ÅÍ ±×·¡ÇȽº, GPU ÇÁ·Î±×·¡¹Ö |
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