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  • 2007 ~ 2008 : »ï¼ºÀüÀÚ Á¤º¸Åë½ÅÃÑ°ý Åë½Å¿¬±¸¼Ò S/W Platform Lab. Ã¥ÀÓ¿¬±¸¿ø

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2018 ¡°Realistic Fluid Representation by Anisotropic Particle,¡± Journal of Visualization
2018 ¡°An Optimized Placement of Building Drawings with Moving Least Squares and K-Means Clustering,¡± Multimedia Tools and Applications
2018 ¡°Visual Simulation of Detailed Turbulent Water by Preserving the Thin Sheets of Fluid,¡± Symmetry
2017 ¡°Robust Handling of Clumping and Stiffness in Wet Hair Animation,¡± Computer Animation and Virtual Worlds
2017 "An Optimized Real-time Algorithm for Window Frost Formation Suited to Mobile Devices," Multimedia Tools and Applications
2017 "Reconstructing Flicker-Free Surfaces in Hybrid Particle-Grid Water Simulation," Journal of Visualization
2017 "Strain-Based Diffusion Solver for Realistic Representation of Diffusion Front in Physical Reactions," PLoS ONE
2017 "Efficient Representation of Detailed Foam Waves by Incorporating Projective Space," IEEE Transactions on Visualization & Computer Graphics
2017 "Realistic Visual Simulation of Water Effects in Response to Human Motion using a Depth Camera," KSII Transactions on Internet and Information Systems
2017 "Physics-Inspired Approach to Realistic and Stable Water Spray with Narrow Band Air Particles," The Visual Computer
2016 "Physics-inspired Controllable Flames Animation," The Visual Computer
2016 "Subtle Features of Ice with Cloudy Effects and Scratches by Collision Damage," Computer Animation and Virtual Worlds (Computer Animation & Social Agents 2016 Best Paper Award)
2016 "Let¡¯s be a virtual juggler," Computer Animation and Virtual Worlds
2016 "Incorporating Particle Motion into an ADF for Fast Coupling of Fluids with Rigid and Deformable Solids," Computer Animation and Virtual Worlds

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